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mus@shi9

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Comments: 1160Publics: 2780Registration: 06-03-2017

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sachy
4 years ago

Hotline is Hotline – doesn’t matter to me if they were successful on Amiga as much as on C64/ST/Nintendo. HTL is a true legend. Period!

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Annatar
Annatar
4 years ago

Hotline off-loading intro coding to a subcontractor… seriously? Couldn’t they code their own intro?

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Bilbs
4 years ago

Never seen before, classic early stuff.

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mr.spiv
4 years ago

Looks very C64’ish.. which I do not think is a bad thing 😀 Nice early stuff except for the annoying sample loop.

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sim
sim
Reply to  mr.spiv
4 years ago

c64 scenners, as you know as well as me, once one the Miggy, were still under the C64 influence. Classic stuff. You never solve the problem unless you are outta the reality box….

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SToRM
4 years ago

decent one by hotline, really big name on c64, but not nearly as big on amiga.

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-TCB!-
Reply to  SToRM
4 years ago

True that… I always wondered why – surely the way Amiga groups operated can’t have been very different from how c64 groups operated – at least in the early days (88-89). With the exception of Fairlight, it does not look like many c64 teams had a breakthrough in Amiga scene.

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yokota
yokota
Reply to  -TCB!-
4 years ago

i agree that not so many big name groups from c64 scene had the same success on the amiga (at least not under the same group name). but at the heart of many of the most infamous amiga groups were former c64 sceners, no?
i could think of:
rob (dynamic duo -> quartex)
weetibix (scg -> oracle)
I’m sure there must be many more

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WayneK
Reply to  yokota
4 years ago

Irata/RSI is the first guy who springs to mind 😛
If you read old C64 diskmags, many mention that some member of some group has “moved to Amiga and stopped c64 activity”, so it was certainly common.

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Annatar
Reply to  WayneK
4 years ago

Yeah but why didn’t they keep the name brand and their nicknames???

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Annatar
Reply to  yokota
4 years ago

Quartex – okay, true, but Oracle never went anywhere. I saw very few cracks from them, while Quartex was “oh holy fucken shit!” big. Then Quartex disappeared as suddenly as they came out of nowhere. Up until few years ago I didn’t even know Oracle was from Holland…

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-TCB!-
Reply to  Annatar
4 years ago

Hmmm… I think you may have missed the odd Oracle release on amiga as they are widely considered as one of the legendary groups. Nice titles released / good quality cracks / solid team members. (Action Man / Weetibix / etc…. Morning ) I don’t think they were ‘from Holland’ other than one of the founders being Dutch.

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-TCB!-
Reply to  -TCB!-
4 years ago

Other note-worthy members: Mr.E! – Selim – I.B.M. – Flex (on here as Voyce)

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Annatar
Annatar
Reply to  -TCB!-
4 years ago

Mr. E! will for me forever be from Genesis — I cannot think of him as belonging anywhere else: https://youtu.be/WqA7aPX30Vw?t=30
Selim will always be from Skid Row no matter what.
I.B.M. cannot be from anywhere but from Crystal: https://flashtro.com/crystal-gunboat/
Flex / Voyce – who the hell is that?

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Annatar
Annatar
Reply to  -TCB!-
4 years ago

I often wonder the same… those guys could clearly crack, code and reverse-engineer… why then didn’t they rule the Amiga like they ruled the Commodore64? And Hotline was a special story — they went balls-out on Atari ST, of all platforms, after the C=64… I wonder what Sledgehammer and Side’s fixation with the Atari ST was? Now, if they had ruled all three platforms simultaneously like they ruled the C=64, that would have been unprecedented! When I founded TITAN, I tried to emulate Hotline by recruiting at least one member with each computer: the C=64, the Amiga and the ATARI… Read more »

sim
sim
Reply to  Annatar
4 years ago

Sledgehammer and Side’s EGO was a way tooo BIG! They went to Atari ST and to… SNES (Elitendo, you know ;), as well. Bod of HTL and Talent was in ACC, XXX in CSL. Imagine Ikari. Tha BEST c64 “/” group went dead shortly after. They were in coop with MWB on the ST (and shortly on tha Amiga), but hey. That’s all… Apart of the glamour “problem” within Ikari+Talent group, when some of them left Ikari to join Legend… Imho, the 8bit had a way different management than the 16bits platforms. Amiga was more dynamic and if you were… Read more »

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