I highly recommend to run the source on a (winUAE-)emulated A500 according to the ‘instructions file’ for having a more flicker-free experience.
And maybe someone who has access to a real A500 could be so kind and check and give feedback if it is working there too.
Additional acknowledgment:
The 24bit PNG images where converted to 12bit chunky data with Troed’s Atari ST image format converter ‘PNGconv’.
When I moved out from my parents’ home I put my A500, the additional hardware and hundreds of demo disks into a big box, but unfortunately there was not enough space left to stuff that box into my overloaded car. So, I had to leave it behind. The next time I went home (a couple of months later) for taking care of it, my father had already disposed it. He was not fond of computers nor of those highly suspicious computer contacts and strangers who phoned me. On the other hand, I can understand him since my room was in… Read more »
Hi Rog, well done !
Tested on my old A500 512K chip and 512K fast and everything is OK, I think even that it flickers less than in WinUA.
Kind regards, ABG
Salut ABG. This is great news 🙂 Thank you very, very much for testing on real hardware!!! Maybe one more question: Is the displayed area quadratic or is it vertically stretched? I suppose the latter case on real hardware.
Ah, the little panda version. Okay, it stays quadratic. But strange, it looks like that one of the two subimages that are merged together into the final image is lost and not being displayed when the main action starts. Anyway, thanks for the video capture; by the way: nice looking A500 :-).
who’s that girl?
I highly recommend to run the source on a (winUAE-)emulated A500 according to the ‘instructions file’ for having a more flicker-free experience.
And maybe someone who has access to a real A500 could be so kind and check and give feedback if it is working there too.
Additional acknowledgment:
The 24bit PNG images where converted to 12bit chunky data with Troed’s Atari ST image format converter ‘PNGconv’.
What happened to your Amiga?
When I moved out from my parents’ home I put my A500, the additional hardware and hundreds of demo disks into a big box, but unfortunately there was not enough space left to stuff that box into my overloaded car. So, I had to leave it behind. The next time I went home (a couple of months later) for taking care of it, my father had already disposed it. He was not fond of computers nor of those highly suspicious computer contacts and strangers who phoned me. On the other hand, I can understand him since my room was in… Read more »
Hi Rog, well done !
Tested on my old A500 512K chip and 512K fast and everything is OK, I think even that it flickers less than in WinUA.
Kind regards, ABG
Salut ABG. This is great news 🙂 Thank you very, very much for testing on real hardware!!! Maybe one more question: Is the displayed area quadratic or is it vertically stretched? I suppose the latter case on real hardware.
Not sure to correctly understand your question 😉
Look at the video here: BeamHack-Real-A500.MOV
Ah, the little panda version. Okay, it stays quadratic. But strange, it looks like that one of the two subimages that are merged together into the final image is lost and not being displayed when the main action starts. Anyway, thanks for the video capture; by the way: nice looking A500 :-).
Your air-brushed Amiga rulez, ABG! 😉
Dude, come back and train sum moar gamz on it ;P
Looks really good!
Once it gets going that’s really cool!
Interesting stuff, thanks! 😉