Standard tiled mode, looks like 256col but maybe the logo fits into 16col palette mode.
2 BG layers for the interference, 1 layer for the trainer text and WIN ON to create the ‘box’ area for the trainer text (then WIN off + same layer used for scroller I guess).
cool font indeed. i remember it on the sca-demomaker from 1987 and it was also used on the intro to the first issues of the cracker-journal, but can’t remember the name.
heard this tune too often and the logo is too girlie/gba-style in my opinion
A nice one.. again 😀 Love the font especially. Few nits.. never liked interference effect nor chippy tunes like here in general. However, the intro is still great..
what mode is used there?
Standard tiled mode, looks like 256col but maybe the logo fits into 16col palette mode.
2 BG layers for the interference, 1 layer for the trainer text and WIN ON to create the ‘box’ area for the trainer text (then WIN off + same layer used for scroller I guess).
Like the chiptune…fits the platform.
ihave that game for original xbox hehe
in other news:
nice trainermenu, like the chiptune a lot 😉
Now that’s one ugly logo unfortunately.. Otherwise pretty nice!
noce font of course… rest is ok but i don’t like this style!
Happy vibe but I dont really think that the interference effect fits this one.
I love it. Happy chippy styleeeeey !
cool font indeed. i remember it on the sca-demomaker from 1987 and it was also used on the intro to the first issues of the cracker-journal, but can’t remember the name.
heard this tune too often and the logo is too girlie/gba-style in my opinion
A nice one.. again 😀 Love the font especially. Few nits.. never liked interference effect nor chippy tunes like here in general. However, the intro is still great..
i like this one alot…here fits everything !