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offline 17 hours

mus@shi9

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Comments: 1160Publics: 2778Registration: 06-03-2017
Categories: AmigaFlashtros

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cewlout
13 years ago

Cool scrolly effect!

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daison
13 years ago

Hmm, I rarely like these ‘fld’ stretchers, as the black lines mess up the logo too much imo. I love flex stretchers though…

Nevertheless, I kind of like this intro.

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plagueis
13 years ago

I like the logo y "fld" stretch effect. I also like the effect on the scroller…different. However, I just don’t care much about very many equalizer type effects. Overall, I like this intro though.

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newton
16 years ago

If it worked on a500 it is ok in my book.. all this newfangled stuff with kickstart 1.3 and 68010 and a1200 and what not.. pfftt.

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StingRay
17 years ago

Of course, back then when A500 was the standard machine, coders thought about cache issues on higher cpu’s. </sarcasm> 😀

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Annatar
17 years ago

I thought that one of the first thing they thought us when writing Amiga intro code is NOT to use self modifying code like we did on the C=64.

I remember it being explicitly stated that it would cause problems on faster CPUs AND screw the cache up. Which of course would cause a crash.

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StingRay
18 years ago

bobbearing: you can leech my fix here: stingray.untergrund.net/Amiga/SkidRow/bw-skidrow_fixed.exe

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bobbearing
18 years ago

so, my question was : could you post the fix (galahad or stingray) which works with uae (or this source is good enough ?)

ps: another intro by Horizon have a bug under uae (this one – a playfield priority problem)
and another rare effect cant work with uae : vertical multi-resolution, used in menu/endpart of the game "Disposable Hero", and intro of 2000ad demo "runaway"

(and the famous "RAMPAGE" by TEK, but fixed i think, no?)

and Yes, Brainwalker intros are GREAT!

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BrainWalker
18 years ago

galahad: yes this could be true, at least it worked on some 68010/68020ec machines around..but as said above it was never coded for bigger machines 😉

stingray: the reason why it doesnt work on aga is, that it used a rgb-register that isnt supported by aga anymore 😉 thats the reason for the 6 bpl init.

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Galahad
18 years ago

The problem as I remember it was copperlist related, I think it was something like you generated the copperlist in realtime, but before it was finished, the intro had already been initialised. This wouldn’t have been a problem on 68000 7Mhz as the copperlist would have been generated in time, where as on the faster machines it wasn’t. But my memory is bad, it was a long time ago I fixed it 😉

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StingRay
18 years ago

BrainWalker: stingrays fix is for machines other ocs/ecs, but for these machines it wasnt coded, we even couldnt ever dream about them back in the days… Yup of course not. And no problem with that. I enjoyed the intro on my A500 back in the day (yes, I totally like it! :D) and it ran properly there. And I can understand BrainWalker since nobody likes to hear his/her 😀 code is crap or smth. And this intro features very clean code actually, it just doesn’t work correctly on no-ECS (i.e. AGA) machines. 😀 All other Amiga intros by BrainWalker I’ve… Read more »

BrainWalker
18 years ago

bobbearing: yes maybe i was a little bit rough, sorry for this! but im really fucking up by ppl talking about things they dont know about and saying something isnt properly coded because it doesnt run on any emulator or any hardware that came out years later. think always about the year and the hardware something was coded in and for. this is not only for amiga but any other system. and for the intro itself: yes the original version does work on uae without any fixes, just the equalizer doesnt look as it was meant to be. stingrays fix… Read more »

StingRay
18 years ago

bobbearing:


and I don’t think Stingray had made a fix for WinUae for this intro… and it’s seem to be the same fix… so what ?

Yes, correct. I did these fixes on and for a real Amiga back then. But I just checked my fix in WinUAE and it seems to work perfectly there as well. I only fixed it because I wanted to watch it on my A1230 I had back then. I didn’t care about any UAE bugs at all.

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bobbearing
18 years ago

this site is becoming a true HELL

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bobbearing
18 years ago

and I don’t think Stingray had made a fix for WinUae for this intro… and it’s seem to be the same fix… so what ?

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bobbearing
18 years ago

it’s no more interesting to talk with all you, guys

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bobbearing
18 years ago

i never said all theses things ?!?! :dozingoff

CALM!

i just talking about WinUae bug with THIS intro, no MORE !!

pffffffff

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BrainWalker
18 years ago

sorry, i didnt know back in the days that winuae will be the reference systems for amiga coding. just some thoughts, but didnt you think the 6 bpl init was meant to be so ? maybe uae doesnt work 100% as an original amiga ?
and yes the equalizer part doesnt work in uae but on the real hardware. is this now my fault ? uae doesnt support all registers and all my stuff was done for ocs/ecs machines….do i now must feel guilty ?

just some thoughts…

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bobbearing
18 years ago

yep, it’s seems to be the same fix : in original equalizer bplcon0=$7200 and 6 bpl init, in fix bplcon=$4200 and 4 bpl init.
in the equalizer routine, bpl5dat and bpl6dat are initialized, and only 4 bitplans initialized in coplist…

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bobbearing
18 years ago

https://www.flashtro.com/page.php?al=alias1760

what about this fix ? i tested original version and there are some bugs under winuae (equalizer, spritelogo), and this version seems to be ok

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BrainWalker
18 years ago

galahad: im really interested in this fix. what wasnt coded properly and on which system does it fail ?

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Galahad
18 years ago

This intro isn’t/wasn’t coded properly by Brainwalker in the first place, I remember this one because I fixed it, I will check it out because I’m sure my fix will enable it to work in WinUAE perfectly.

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Galahad
Reply to  Galahad
5 years ago

Fuck, apologies to Brainwalker, my use of English there was really bad, didnt convey in the slightest what I meant, reading it back, looks like I was attacking his code!!

🙁

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Subzero
Subzero
Reply to  Galahad
5 years ago

its all fine with him, i did basically the same day for day, back in the glory days… so he sure takes it easy…

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Subzero
18 years ago

very first time i hear that logo for originals thing hehehe but hell who cares nowadays… so hows going you oldskool freaks outthere“???

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autopsy
18 years ago

Dark/Tcc Design/Red Sector did that logo in return he wanted an original game but never received that 🙂

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john maury
18 years ago

Fantastic!! Good choice of chipper too, fits so well!! iN7!/Syn

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telgaa
18 years ago

Heya Brainwalker.. I like this one.. but WK is true when he said you have done much better 🙂

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StingRay
18 years ago

outstandig intro (as all Brainwalker stuff :D), fixed it for newskool Amigas some years ago. 🙂

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WayneK
18 years ago

Hehe… don’t get me wrong BW, I love some of your intros 🙂 Just not this one really…

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BrainWalker
18 years ago

the intro is not converted correct, theres a layer above the equalizer missing. uae cant handle this effect….but hell, again wk is against me…did i smell something ? ;))) but at all the conversion is done nicely…

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MrHoward
19 years ago

I always liked those copper effects back in time, and still do… great logo, nice scroller and good chip tune… great intro

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WayneK
19 years ago

Didn’t like this one back in the day, still don’t like it now… decent flash conversion tho!

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Rob
Rob
19 years ago

mmm.. Brainwalker

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