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mus@shi9

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Comments: 1160Publics: 2780Registration: 06-03-2017

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boot
10 years ago

Thanks you very much for it ! I’m very enjoyed to read your code to learn some optimisations and tricks. Thanks a lot !

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tal/s!p
14 years ago

Amazing GBA cracktro!!!
Great job Phantasm 🙂

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Phantasm
14 years ago

this one was my first gba intro and is a bit of a nod to a famous crystal cracktro on the amiga. It didnt start out that way though it was more of a simple 3d cube demo and then I realised if I used tile mode and rendered the cube to a different set of 4 tiles using a ring buffer and animated the tiles I could achieve a whole screen full of cubes each with a different rotation and using not very much processor time.

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