Original Cracktro Source code by Yragael for Paradox
Original link and article (french) Yragael’s Site


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pmc
pmc
6 years ago

Very nice cube effect proving once again what Grandpa Sting once told me: cubes are the only 3d objects that exist! TBH I think the proportional font is a nice touch but the font itself could be nicer and, while it’s a nice touch, it’s not nice enough to make a massive deal about like in the scrolltext. I’m being moaning and grumpy – at the end of the day you can’t complain too much – it’s a nice intro 🙂

-TCB!-
Reply to  pmc
6 years ago

I think that scroll was intended for ‘internal purposes’ only / not to be spread publicly.

Yragael
Yragael
Reply to  -TCB!-
6 years ago

Yes. The cracktro was shipped to the group with some text as an example, and the group changed it with its own text when it was decided to use the cracktro. The crakctro was never spread with this text.

Bilbs
6 years ago

Those cubes are excellent, as is the music. The scroller just doesn’t do it for me, despite its technical achievement.

Annatar
Annatar
6 years ago

Yep, the first and only intro I know of on Amiga which used both a HIRES and a proportional font. The overall design and wonderful music by MONTY (especially in the alternative version of this intro) is icing on the cake. Font designers would be remiss not to fault the choice of the typographically abhorrent exclamation glyph, but considering all the features this intro has going for it, that is easy to gloss over.

Annatar
Annatar
Reply to  mr.spiv
6 years ago

Like I wrote, the only one I know of; I’ve never seen that AGILE intro before (it’s very slick). Which was first, this or AGILE?

Galahad
Reply to  Annatar
6 years ago

Agile were first by nearly 2 years.

SToRM
6 years ago

that’s a pretty cool cube effect

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