A bit simple, but still nice. This PDX logo wasn’t my fav even on Amiga but it’s still ok. Fits the color scheme of the top part of the screen so why not.
I am not the original composer of this tune, I just converted it from Future composer format to protracker for “PT-dreamcast replayroutine”. Btw, I used Anouk as pseudonym for the supply credits. good old console times!
Awesome tune. Why did you feel that you couldn’t use your original nick when supplying this, since it’s a nick anyway, isn’t that the entire point of having one?
sometimes you get inside originals, and there could be people who know about that, to confuse the public and certain peeps, something else was used, for example ministry release of kgb, supplied and cracked by josef stalin… because it was inside original, and its suitable to the game title
You know, you should write a novel about all of this. All the three of you (Selim and Rudi too) should collaborate on it. That would be a mighty interesting read…
As Subzero said, I was wellknow in demoscene as musician and I did not want to be related to the possibility of getting originals. I dont remember exactly but I think that I supplied about 30 paradox-paradise-MUPS Playstation/DC/PS2 originals for crack.I had access before they went out to the stores, but that’s another story.
Happened quite often that “legally” demoscene people, who contributed to the warez scene, use different nicks to cover their origins. A little sidestory, i was trying to sell some software i did to earn some money. Contacted a company and they agreed for me to send a preview, then after sending it to the firm, i realized i had my nick inside code. It was a project that was supposed to get released into the scene, but then i got money greedy, i tried to sell it legally. I was feeling kinda warm for weeks, because what if they looked… Read more »
I guess they never found out? Good thing that they didn’t. Ah, the stories we could all tell… the cracking scene is the most interesting millieu, completely opposite of how the society and television portray the computer (sub)culture, far from nerds and geeks… sometimes it could get really ugly, especially when money or shady characters would get involved. Anything from cracking a protection to fighting one’s way to home with gangs on the street, trying to get from one end of the city to the other… but what a wild ride it was, I would do it all over again,… Read more »
Paradox’s own “Bacon n Egg” was a famous UK graphics artist for another group.
Aliases were very common back then, sometimes it just wasn’t worth the heat.
Then some of these demo sceners would work for a Developer or start their own Company and then CRY “please don’t crack this, this software takes time and effort.” Hypocrites.
It is said that lord Buddha had amassed so much good karma after so many lives over 100,000 years before he finally became a buddha. Karma is neither good nor bad, it’s just a force of natural equilibrium. I myself had experienced some good karma coming back to me recently.
not to mention that 95% of all developers are making enough money, and thats because of cracked games get spread to massses , except the little companies, or small single developers, who really need every buck.
If I wrote a game, the first thing I’d do is contact my buddies in Fairlight to have an intro slapped on it by them. That way, it would be protected without protection… the gateless gate… I couldn’t stop it from spreading, not that I would want to anyway but might as well do it in style.
Hey I recognise that logo 🙂 (from Amiga, I used it in a GBC intro I made for PDX).
And these stars rotate around their centre, not their top-left edge – I knew you could do it Icarus 🙂
Yes, it’s from Amiga, first time used for East vs. West: Berlin 1948 release in june 1990, the same intro with just a logo change, was used a few month before, for Trilogy with the release of Paris Dakar 1990.The intro was originated as a loader for our Trilogy megademo, but ended up being a cracktro, which i find way more pleasant with.
A bit simple, but still nice. This PDX logo wasn’t my fav even on Amiga but it’s still ok. Fits the color scheme of the top part of the screen so why not.
Greatness!
Nice intro, but couldn’t a new logo have been made for it? And no scroller, I guess the huge hole didn’t bother the author. Is this also in C?
I am not the original composer of this tune, I just converted it from Future composer format to protracker for “PT-dreamcast replayroutine”. Btw, I used Anouk as pseudonym for the supply credits. good old console times!
Awesome tune. Why did you feel that you couldn’t use your original nick when supplying this, since it’s a nick anyway, isn’t that the entire point of having one?
sometimes you get inside originals, and there could be people who know about that, to confuse the public and certain peeps, something else was used, for example ministry release of kgb, supplied and cracked by josef stalin… because it was inside original, and its suitable to the game title
You know, you should write a novel about all of this. All the three of you (Selim and Rudi too) should collaborate on it. That would be a mighty interesting read…
As Subzero said, I was wellknow in demoscene as musician and I did not want to be related to the possibility of getting originals. I dont remember exactly but I think that I supplied about 30 paradox-paradise-MUPS Playstation/DC/PS2 originals for crack.I had access before they went out to the stores, but that’s another story.
Happened quite often that “legally” demoscene people, who contributed to the warez scene, use different nicks to cover their origins. A little sidestory, i was trying to sell some software i did to earn some money. Contacted a company and they agreed for me to send a preview, then after sending it to the firm, i realized i had my nick inside code. It was a project that was supposed to get released into the scene, but then i got money greedy, i tried to sell it legally. I was feeling kinda warm for weeks, because what if they looked… Read more »
I guess they never found out? Good thing that they didn’t. Ah, the stories we could all tell… the cracking scene is the most interesting millieu, completely opposite of how the society and television portray the computer (sub)culture, far from nerds and geeks… sometimes it could get really ugly, especially when money or shady characters would get involved. Anything from cracking a protection to fighting one’s way to home with gangs on the street, trying to get from one end of the city to the other… but what a wild ride it was, I would do it all over again,… Read more »
Paradox’s own “Bacon n Egg” was a famous UK graphics artist for another group.
Aliases were very common back then, sometimes it just wasn’t worth the heat.
Galahad, there are more than that, but no need to shout it out loud.
Funny thing, is that most sceners dream job, would be to make games, especially when the business is so hurt by piracy.
Then some of these demo sceners would work for a Developer or start their own Company and then CRY “please don’t crack this, this software takes time and effort.” Hypocrites.
As Macho Man R. Savage once said: “I believe in karma. And karma comes back on you. And payback is hell. You know the deal …”
It is said that lord Buddha had amassed so much good karma after so many lives over 100,000 years before he finally became a buddha. Karma is neither good nor bad, it’s just a force of natural equilibrium. I myself had experienced some good karma coming back to me recently.
Keep in mind, that there are people who dont complain, but rather seen a cracked release, as a source to get your game/software known to the masses.
not to mention that 95% of all developers are making enough money, and thats because of cracked games get spread to massses , except the little companies, or small single developers, who really need every buck.
If I wrote a game, the first thing I’d do is contact my buddies in Fairlight to have an intro slapped on it by them. That way, it would be protected without protection… the gateless gate… I couldn’t stop it from spreading, not that I would want to anyway but might as well do it in style.
Killer zik <3
Looks very nice
Hey I recognise that logo 🙂 (from Amiga, I used it in a GBC intro I made for PDX).
And these stars rotate around their centre, not their top-left edge – I knew you could do it Icarus 🙂
Yes, it’s from Amiga, first time used for East vs. West: Berlin 1948 release in june 1990, the same intro with just a logo change, was used a few month before, for Trilogy with the release of Paris Dakar 1990.The intro was originated as a loader for our Trilogy megademo, but ended up being a cracktro, which i find way more pleasant with.
another quality tune by Estrayk 😎
Agreed – this tune is awesome.