@SIRIaX: well, one guy on psx started with porting complete old (easy) amiga intros, never liked that trend. but it was very common to reuse amiga/atari gfx, since psx/n64 scene was not so big and lacking good pixel/sound artists. psx/n64 was never pushed hard to limits for intros….
though I appreciate the salutes from Icarus in the scroll-texts of his intros to us for taking our designs (this one, the paradox one and a couple more) but it still feels kinda odd to see our stuff butchered apart and reassembled together like a weird clone. I tip my hat to the efforts Icarus made on console but for amiga; I am rather perplexed.
Nice. One easly see PDY design…
As stated by Siriax I think the color-scheme and the font comes from a PDY-intro which I really enjoyed that time!
@SIRIaX: well, one guy on psx started with porting complete old (easy) amiga intros, never liked that trend. but it was very common to reuse amiga/atari gfx, since psx/n64 scene was not so big and lacking good pixel/sound artists. psx/n64 was never pushed hard to limits for intros….
Sinus scroller ! 😉
though I appreciate the salutes from Icarus in the scroll-texts of his intros to us for taking our designs (this one, the paradox one and a couple more) but it still feels kinda odd to see our stuff butchered apart and reassembled together like a weird clone. I tip my hat to the efforts Icarus made on console but for amiga; I am rather perplexed.