They were much appreciated B 🙂 It was the first time someone had produced the gfx especially for us rather than me ripping stuff from the c64 (usually)…
Haha don’t, please 🙂 I don’t believe it’s even my fault… when the Rodland player finishes playing the title-tune, it calls a reset routine internally before restarting the tune – in Rodland this tune only ever plays during a fairly static ‘start’ screen, so there is lots of CPUtime left. Unfortunately in my intro, there isn’t a huge amount of cpu-time left (because of my crappy code), so… glitch :/
Really cool. I like those amiga (snes?) 8×8…. Nice tunie, good logo(s)…
I really struggled with that logo and 32×32 tiles at the time.
They were much appreciated B 🙂 It was the first time someone had produced the gfx especially for us rather than me ripping stuff from the c64 (usually)…
Nice.
Haha don’t, please 🙂 I don’t believe it’s even my fault… when the Rodland player finishes playing the title-tune, it calls a reset routine internally before restarting the tune – in Rodland this tune only ever plays during a fairly static ‘start’ screen, so there is lots of CPUtime left. Unfortunately in my intro, there isn’t a huge amount of cpu-time left (because of my crappy code), so… glitch :/
Oh, im gonna fix this :>
nice!
Yeah ! ROD LAND tune. :love:love:love
Hey Wayne, didn’t know you were into GBC stuff as well. Great intro!
I’m glad the flashtro conversion doesn’t show the way the entire intro jerks when the music loops… 🙂
capital!! … good one…