Well yeah, just like everything else in the demoscene, coding, cracking or any other corner of humanity. It’s easier to cowardly follow along rather than put in actual work. Then again, the other side of that balance is that a “borrowed” design element, used with just the right level of creativity and good timing, helps both the maker of the prod and the original work shine brighter….like in this ATX intro IMO.
Ahh the Mongolian Sheep! To bad the answer to this ‘the sweedish elk’ never got finished, think I still might have all the code, graphics and tune by aztec on my Amiga.
nice giving credits for cracking an unprotected game…hm..
I love this song.
nice melon-styling but the text-content is lame… one without text and a funny message: cracked to perfection by NOT PROTECTED? 😉
Yet another great chippie by TDK
melon was first. thanks!
Of course it was Melon. 🙂 Nice little intro.
As far as I recall it was Melon. Like rabid dogs everyone copied everything they made (not just the cracktro designs) 🙂
Well yeah, just like everything else in the demoscene, coding, cracking or any other corner of humanity. It’s easier to cowardly follow along rather than put in actual work. Then again, the other side of that balance is that a “borrowed” design element, used with just the right level of creativity and good timing, helps both the maker of the prod and the original work shine brighter….like in this ATX intro IMO.
This one brings up the question: Who did the Black and White "corner logo" first 1) Melon? 2) Zwefeld? 3) Anthrox?
Hmmmm….. iN7!/Syn
great colors in this one ..:)
Ahh the Mongolian Sheep! To bad the answer to this ‘the sweedish elk’ never got finished, think I still might have all the code, graphics and tune by aztec on my Amiga.
Nice little intro from my old friends in ATX…
excellent one, I like the chiptune and the design …