Nope, Mister SToRM. That’s not “Commando” but “Monty on the Run”. More precisely – a high score theme ;).
Never the less, you are right that it was orginally composerd indeed, by (Sir) Rob Hubbard himself =).
You betcha! It might have some nice story, like
“(…)I was doodling all the night long, and when I was outta time, I changed some notes here and there. And the rest is history…(…)”
;);).
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3 years ago
The logo is extremely hard to read, that’s a design failure.
It took some serious eye straighning on my part to make out what it says. Finally after a while I was able to decipher that it says “Anthrox”. Not exactly what one would want if one is trying to build an easily identifiable brand name, is it?
If we take a look at Melon Dezign or even Fairlight, they had easily recognizable logo designs. For example the Angeldawn / Jump Fairlight logo is an instantly recognizable brand, and it’s easily readable.
^^ I agree =)
Persoannly I like “complicated” logos. Why. It make ppl looking more attentively and once it is done, they remember what it was =).
Like in graffiti wildstyle. One takes time to read, but those who are in it (or took their time), know what’s up. In my opinion, it creates some kind of fusion between the observer and the piece.
That’s what I personally like.
Back in the ’90’s I did a case study, as I came in contact with someone who actually did graffiti including a famous mural for 900th anniversary of the city where I was born (1092 – 1992), and I determined that translating C=64 logo design patterns into graffiti doesn’t work, and translating the distinctive graffiti design into cmputer logo design language is also extremely difficult, for the styles and the designs don’t map very well to the media. I did a whole bunch of drawings, as I was also a graphician and musician along writing code, and it just didn’t… Read more »
Ofcourse, even if the so called “street art” as well as “pixel art” are both arts(?) it will not exactly work to copy one medium idea to another ;)… But it can partially be done =). It must be adapted. Colors and medium-wise.
And the pixels. They are not dripping, hahahaha ;);)
Memorable logo, good menu colors, and its copper repartition. And… Such a great tune… So nostalgic. Excellent trainer one would fire up just to listen to this wonderful tune…
Simple, stylish, good logo and killer tune. Anthrox always had this Anarchy quality feel above them.
thx dreamfish for that C64 tune. Commando endtheme by Rob Hubbard. +35 years l8 and still amazin’.
Nope, Mister SToRM. That’s not “Commando” but “Monty on the Run”. More precisely – a high score theme ;).
Never the less, you are right that it was orginally composerd indeed, by (Sir) Rob Hubbard himself =).
thx sim, i wasn’t quite sure, should have checked.
These two tunes (Commando high-score and Monty on the Run high-score) are really similar. =)
someone should ask Rob about them. Gr8, gr8 stuff anyway.
You betcha! It might have some nice story, like
“(…)I was doodling all the night long, and when I was outta time, I changed some notes here and there. And the rest is history…(…)”
;);).
The logo is extremely hard to read, that’s a design failure.
You think so? I have not gotten that impression, even beck in the early 90s…
It took some serious eye straighning on my part to make out what it says. Finally after a while I was able to decipher that it says “Anthrox”. Not exactly what one would want if one is trying to build an easily identifiable brand name, is it?
If we take a look at Melon Dezign or even Fairlight, they had easily recognizable logo designs. For example the Angeldawn / Jump Fairlight logo is an instantly recognizable brand, and it’s easily readable.
^^ I agree =)
Persoannly I like “complicated” logos. Why. It make ppl looking more attentively and once it is done, they remember what it was =).
Like in graffiti wildstyle. One takes time to read, but those who are in it (or took their time), know what’s up. In my opinion, it creates some kind of fusion between the observer and the piece.
That’s what I personally like.
Back in the ’90’s I did a case study, as I came in contact with someone who actually did graffiti including a famous mural for 900th anniversary of the city where I was born (1092 – 1992), and I determined that translating C=64 logo design patterns into graffiti doesn’t work, and translating the distinctive graffiti design into cmputer logo design language is also extremely difficult, for the styles and the designs don’t map very well to the media. I did a whole bunch of drawings, as I was also a graphician and musician along writing code, and it just didn’t… Read more »
Ofcourse, even if the so called “street art” as well as “pixel art” are both arts(?) it will not exactly work to copy one medium idea to another ;)… But it can partially be done =). It must be adapted. Colors and medium-wise.
And the pixels. They are not dripping, hahahaha ;);)
Nice but I still prefer the version with the ASCII art logo, fits better with the overall design 😀
Memorable logo, good menu colors, and its copper repartition. And… Such a great tune… So nostalgic. Excellent trainer one would fire up just to listen to this wonderful tune…