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Sega Genesis/Megadrive

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offline 2 weeks

mus@shi9

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Comments: 1160Publics: 2780Registration: 06-03-2017
Categories: GenesisHTML5tro

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sachy
5 years ago

I like it, really well done for me 🙂

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T.I.M.
5 years ago

Not bad! The logo is ok and does his job – the rest is very nice! A funky tune would be make it perfect 🙂

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WayneK
5 years ago

Ugly logo but pretty decent menu overall! Extremely simple to code on Megadrive (the Y-sine is done by h/w scrolling every 16-pixels, which is a h/w feature & the bars are just tile gfx and the same 8×8 tile-map repeated to ‘stretch’ it over the whole background), although it looks Amiga-esque it would be harder to do on Amiga 😛

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mr.spiv
Reply to  WayneK
5 years ago

How they change y-scroll every 16-pixel? Copper-like stuff?

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WayneK
Reply to  mr.spiv
5 years ago

It’s a mode of the Y-scroll h/w feature – you can either scroll the entire plane, or point it at a table which controls the scroll-offset for each 2-tile width (16 pixels). Used for cool effects in games like Batman, Super Contra, etc 🙂

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Galahad
Reply to  WayneK
5 years ago

Harder, but its only a using 5 colours for the logo by the looks of things so the blitter should be able to handle that nicely enough with a decently drawn 8 colour logo.

Simple but nice intro.

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mr.spiv
5 years ago

I can sense some Amiga influence here 😉 Would love to have a zik with this one.. e.g. something by Romeo Knight..

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SToRM
Reply to  mr.spiv
5 years ago

agreed

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