Home Forums Amiga Scene Foxy! (aka Dominator) of The Company, Dragons, FLT, SR and so on Reply To: Foxy! (aka Dominator) of The Company, Dragons, FLT, SR and so on

#8977
n00w
Participant

@Musashi9

Please be more specific than “tell us more”, it’s just too vague! Among the three Quartex is the one I knew the best. Paranoimia I supplied the games and TGS were the intermediaries I didn’t have a modem at that time, so I’ve never been directly in touch with Jürgen for instance. It was like Foxy said about Skid Row the leaders didn’t know all of their members. It was quite impersonal.

 

Crystal I just supplied two games, they missed Turbo GT but were quick enough on Baby Jo. Yes they had some flaws in the organization: processes, cards, etc. they seemed to not control everything, and I had the habit to work in organizations where everyone had a strictly defined role. Or either they were just not good at welcoming new members. It seemed that the group was running itself, and was quite well running, but there was no true leader at the helm. On the other hand, Crystal were really nice people, not like the baddies at Skid Row, even nicer than Quartex members (and it also means: nicer than me!). All those I’ve known during my scene life were very cool, and talented people, not only when I was in but also in other occasions, such as when I retired from the scene and became a not-so-active member of Melon Dezign.

 

At the end of 1991 before the police came for me, when I left Crystal and decided to join the new Nemesis adventure, it was mainly because I had taken the habit of a proven organization with seasoned professionals. Nemesis was approximatively Quartex minus the French members who had been or were fearing to get busted. So I already knew quite everyone, in particular the crackers and those in charge of the organization.

 

With reference to Quartex, but without Olivier in the new Nemesis, I knew Henk (Zelnik) and Adrien (XTC) were good organizers, who were able to take quick decisions, to rapidly find the right cracker for the right game, to supply virgin/business cards at any time, etc. And I forgot to mention: they paid everything in advance. I must say that I had a preference to work with Adrien, because Henk was sometimes very authoritarian and often managing through carrot and stick. On the other hand he was trustable, if you dared to be persistent and authoritarian with him, so when you finally had the carrot it was rewarding. I don’t remember having had the stick, so it was good enough for me. On his own, Adrian gave the impression to be more friendly with a constant mood, so it was easier treating with him on an equal manner, without conflicts.

 

Regarding your second question and the old amiga games when I’ve been busted all my old disks were seized. It was a pity I had so many rarities, notably internal utilities of different groups, the tools I had developed myself, assembler routines of my coders which were supposed to be used in future Delight demos, and a lot of my musics which had not yet been spreaded and thus have been lost forever.

Btw if you’re just looking for the games you have a chance to find them here:

http://www.amigaeu.com/pages/games.htm

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